# Inicializa Pygame pygame.init()
def move(self, dx, dy): self.position[0] += dx self.position[1] += dy
# Dispara if pygame.mouse.get_pressed()[0]: sheriff.shoot()
class Sheriff(Player): def __init__(self): super().__init__(ROLE_SHERIFF)
# Crea los jugadores sheriff = Sheriff() assesino = Assesino()
# Crea la ventana del juego screen = pygame.display.set_mode((MAP_WIDTH, MAP_HEIGHT))