Fe Parkour Script Best (2024)

void Jump() rb.AddForce(new Vector3(0f, jumpForce, 0f), ForceMode.Impulse); isGrounded = false;

transform.position = endPos; isVaulting = false; fe parkour script

bool IsGrounded() // Raycast down from center of player return Physics.Raycast(transform.position, Vector3.down, 1.1f); void Jump() rb