Cb Games Dev

// Render game Render(); } }

public void Run() { while (isRunning) { // Handle events HandleEvents(); cb games dev

private void Render() { // Render game graphics } } // Render game Render(); } } public void

class GameLoop { private bool isRunning; // Render game Render()

using System;

public GameLoop() { isRunning = true; }

private void HandleEvents() { // Handle user input and other events }